Graveyard

The Graveyard is the first dungeon in Act 1. The entrance to the Graveyard is near the cemetery on the south side of Act 1. Walkthrough
 * 1) When you first spawn into the dungeon there will be no enemies in sight. As you walk northward skeletons will come up from the ground to attack you.
 * 2) After defeating the skeletons and fighting your way through the skeleton archers around the bend, you will come to a bridge guarded by the Toll Collector.
 * 3) As you come to the end of the bridge you will see a large skeleton floating in the center of the courtyard. When you step into the courtyard zombies will start to spawn from the edges of the courtyard.
 * 4) After defeating the zombies, continue southward. You will have to fight your way through some red warriors. If you go to the southeast corner of the area, green zombies that explode on death will begin to spawn. If you do not enter that southeast corner you can skip the exploding zombies.
 * 5) As soon as you move westward to a point above the wooden house on the south side, ghouls will start to jump out at you from the tomb to your north west.
 * 6) Walk around the corner and up into the wooden house and stand near the treasure chest to open it and collect your loot.
 * 7) Outside the wooden house you will see a Skull statue on the ground. Walk near it and you will hear the Wraithkeeper's voice. Walk back to the courtyard.
 * 8) As soon as you enter the water in the courtyard, you will hear the Wraithkeeper's voice again and he will come to life after a few seconds.

Boss Fight: The Wraithkeeper When the Wraithkeeper first comes to life he will spin around launching green projectiles out that will stun and damage you. These projectiles get farther apart as they travel so they are easier to dodge if you are far away. After spinning all the way around he will begin to move after you. He will only use melee range basic attacks for a while until he starts to spin around launching the stunning projectiles again. He will repeat this behavior until you defeat him.

Tips
 * Be wary of the green exploding zombies, if several explode at once the damage can be overwhelming.
 * The Wraithkeeper will wait about 8 seconds between his spin abilites and the spin goes counter-clockwise.
 * Depending on the character you are using, you can use your mobility ability to jump over the Wraithkeeper's projectiles when he comes to the end of his circle.
 * If you are able to stun the Wraithkeeper quickly enough when he first comes to life, you can prevent the first cast of his spin ability.
 * If you keep the Wraithkeeper stunned, he will not be able to use his spin ability.

Unique Drops
 * Boneguard Gauntlets have a chance of dropping from the Wraithkeeper.