Battle of Serengaard

Refer to Difficulty to determine if you are ready to begin the Battle of Serengaard.

General Information
Battle of Serengaard differs from the general dungeon crawl aspects of Roshpit Champions in that it puts the players down in an arena. Here they will fight through 30 waves (20 on Normal - NMI) of increasingly difficult enemies.

Boss waves occur every 10th wave.

-General picture/map with zoomed mini-map

Similar to the other dungeon maps, there is an Oracle at spawn, however there is no Blacksmith nor Glyph Enchanter.

The waves are on a set timer, and do not correspond to enemies defeated, unless it is a boss wave.

The enemy character models are of World 1 and the first boss is an eerily familiar Shadow Fiend.

This arena is a non-ideal way to level up, as when the game ends you will not be able to save your character. Unless you continually save all of your progress at each rounds end, you will have to disconnect without saving.

After you have completed the 30th wave on Legend difficulty, you will automatically begin the Infinite Wave mode. Here there are a very large number of waves, and you are challenged to see how high you can reach.

There is a leaderboard available with All Time, Monthly, and Weekly records.

Waves 1-10 with Boss
-NMI

Waves 11-20 with Boss
-NMI

Waves 21-30 with Boss
-NMI

Infinite Waves
-NMI